There were a few complications when I was trying to make rough plastic, but most of what I need is there. I strangely could not expose the shading rate for the shader and crumpled layer enabled channel as user channel on group. It did however let me do that with the material diffuse color and the reflection rays.
GAD student at The Art Institute of Houston. I have been drawing since I could pick up a pencil. I'm still very new to 3D modeling and digital art, but I'm working on improving my skill in both along with traditional. Will be posting my works occasionally.
Tuesday, September 1, 2015
Schematic for Rough Plastic
There were a few complications when I was trying to make rough plastic, but most of what I need is there. I strangely could not expose the shading rate for the shader and crumpled layer enabled channel as user channel on group. It did however let me do that with the material diffuse color and the reflection rays.
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